cl_crosshairalpha 255; cl_crosshaircolor 1; bind ‘ incrementvar cl_crosshairdot 0 1 1; cl_crosshairgap -2; cl_crosshairsize 1; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_drawoutline 0; cl_crosshair_sniper_width 1; cl_crosshaircolor_r 255.000000; cl_crosshaircolor_g 0; cl_crosshaircolor_b 0.000000